Spider Boss — Game Animation
In July 2022, I worked on the animation of a spider boss character for a game project developed by Valko Games.
My responsibility was to create a set of in-game animations for a large eight-legged creature. The main focus was on conveying its weight, coordinating multiple legs, maintaining the balance of the massive body, and emphasizing the boss’s aggressive and unsettling nature.
Model by Valko Game Studios: https://www.valkogames.com/.
Character animation for Labyrinthine : https://store.steampowered.com/app/1302240/Labyrinthine/
Product of Valko Game Studios;
Programs used: Maya 2020;
Skeleton Pose
Attack animation
Attack animation (60 FPS)
Weave Animation
Weave Animation (60 FPS)
Walk Animation
Walk Animation (60 FPS)
Walk #2 Animation
Walk #2 Animation (60 FPS)
Run Animation
Run Animation (60 FPS)