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RCS 3.0 (Control Shaker) [Maya script]

🎬 Rykov Control Shaker v3 β€” A procedural motion system for Maya 2020–2025
After months of iteration, Rykov Control Shaker v3 is finally here β€” a complete rebuild of the original 2023-2024 tool for procedural motion noise in Maya.
It’s not just a UI overhaul β€” it’s a new architecture optimized for modern Maya (2020–2025, Python 2 & 3), with real-time synchronization, clean UX, and production-safe animation workflows.

🧩 Core Design
The tool procedurally generates translational and rotational shake with independent Β± control per axis.
It writes directly into Anim Layers, keeping base animation curves untouched and production-safe.
All channels are dynamically filtered to existing, keyable attributes, ensuring clean keyframes and compatibility with any rig.

πŸ” Technical Environment
Autodesk Maya 2020–2025

Python 2.7 & 3.x

PySide2 / shiboken2

Tested on Windows 10/11, macOS, and Linux (RHEL/CentOS).

πŸ’¬ Why It Matters
Rykov Control Shaker bridges the gap between procedural systems and manual key animation.
It gives artists fast control over physically plausible noise, without touching base curves β€”
ideal for cinematic camera work, vehicle motion, impact simulation, and layered animation in VFX pipelines.

πŸ”—https://kiparis.artstation.com/store/JmLOB/rcs-3-0-control-shaker
πŸ”—Also available on Gumroad: https://kiparis.gumroad.com/l/RykovControlShaker